Post by Hiroki on Oct 19, 2009 13:31:48 GMT -5
Name: Hiroki
Nicknames: Fenrir
Age: Early 20s
Species: Sheikah
Gender: Male
Alignment: Pure Neutral
Type: Balanced
Size: 6 Feet Tall
Build: Muscular, but lean and streamlined.
IQ: 115-125: Slightly above average intellect, easily capable of a Master's Degree
Birth Place: Kakariko
Residence: No "home" - travels, and stays where he wants as he sees fit.
Occupation: No job, but takes odd jobs occasionally for pocket Rupees.
Stats:
Physical: 10
Mental: 10
Luck: 1
Physical Abilities:
Above-Average Reflexes and Reaction Speed. Above-average running speed, swimming speed.
Learned Abilities:
Various different forms of Martial Arts and Weapons Training.
Weapons:
A long staff with two long double-edged blades concealed within, that can be slid out to form a spear; or removed to wield as swords.
Magic Abilities:
None
Physical Weaknesses:
- Highly susceptible to hot temperatures (95F and above); in which he grows sluggish and tired quickly, cannot fight at full strength.
- Suffers from recurring and crippling migraine headaches that can come suddenly and then vanish just as swiftly.
Mental Weaknesses:
- Paralyzing fear of spiders that kicks in rather swiftly upon spotting one. He can control this for approximately half a minute before instinct kicks in and he gets as far away from it as humanly possible. Even if he is able to kill the spider before thirty seconds, he shudders violently for a few moments afterwords before he regains control of his body.
Hobbies & Talents:
He can sing rather well and plays the Ocarina and Xylophone. Likes to spend time by bodies of water; be it a lake, river, ocean, or cavern pool. Likes to build things. Trains and meditates a lot to keep his skills and mind sharp.
Personality:
Adventurous and thrill-seeking, Fenrir enjoys seeking out the dark mysteries of the world and investigating the nooks and crannies few others would dare set foot into. Relaxation is a difficult task for him, as even when meditating or asleep; his mind is always at work. He is known to be quite mysterious and dramatic, and his face is said to be like a beautiful mask - giving nothing away. Fenrir is characterized by sharp intuition, keen minds, and lucidity.
With a strong sense of cause-and-effect, he enjoys untangling mysteries. Attracted by inner depths, Fenrir readily pursues the other side of reality - the hidden, the invisible, the occult, the mystical. Capable of grasping multiple aspects of an issue, Fenrir possess a talent for observation. An aggressive spirit often inspires critical faculties and intellectual rebellion. The piercing eyes of the Wolf represent the mode of Fenrir's thought - The truth behind
the lies and concealment. Fenrir seeks perfection and has a strong sense of self-worth. As an intuitive and lucid person, Fenrir has confidence in his own judgement. Fenrir is tenacious and determined, and will never give up. Despite a peaceful appearance, Fenrir is capable of great aggresiveness, especially when defending those close to him. Fenrir is generally reserved and silent, he does not seem to be affected by the vicissitudes of life and remains calm, appearing to be indifferent to the world. Fenrir is not for external qualities. He seeks the principle and essence of everything. Fenrir is headstrong and decisive, with a superb memory. Fenrir has a calm and impenetrable expression, as well as a voice that seems to come from deep inside. He can easily see through the outer shells of others to identify their unexpressed feelings. Fenrir displays a spellbinding magnetism that can attract and repel at the same time. Fenrir does not reveal his intentions except to those he trusts greatly. Fenrir is a clever tactician and strategist. Fenrir is individualistic, he does not follow the norms set by society.
Likes:
Pizza; Cool Colors (Blues, Greens, Greys), Mysteries and Legends; Water.
Dislikes:
Spiders, Hot Temperatures, Warm Colors (With the exception of Red), Hoaxes, Fire.
Body Colours:
Light-Tan Skin Tone. Light Brown/Dirty Blonde hair color; Brown eyes.
Appearance:
Teal runic markings up his right arm. Hair pulled into a short ponytail.
Clothing:
Tan pants and a grey shirt with teal markings. Blue-Silver glasses; and a Silver earring shaped like a Wolf's head on his left ear.
History:
Born in Kakariko Village and raised as a Sheikah, he was put through strict training and school for most of his life. This was shown to come in handy when the Shadow Beasts assaulted the Village, killing most of the residents and many of the buildings. (Assuming this still took place in the timeline of this RP) Fenrir helped to fend off some of the Shadow Beasts, but he was unable to do much and was forced to flee. Since returning and finding most of his old friends and family either missing or dead; he set out to travel the world, looking for survivors and a way to better deal with the creatures if they should attack again.
Anything else?
- Fenrir is known to have horrible luck, something he finds both amusing and annoying. It is for this reason that he will probably never gamble.
Nicknames: Fenrir
Age: Early 20s
Species: Sheikah
Gender: Male
Alignment: Pure Neutral
Type: Balanced
Size: 6 Feet Tall
Build: Muscular, but lean and streamlined.
IQ: 115-125: Slightly above average intellect, easily capable of a Master's Degree
Birth Place: Kakariko
Residence: No "home" - travels, and stays where he wants as he sees fit.
Occupation: No job, but takes odd jobs occasionally for pocket Rupees.
Stats:
Physical: 10
Mental: 10
Luck: 1
Physical Abilities:
Above-Average Reflexes and Reaction Speed. Above-average running speed, swimming speed.
Learned Abilities:
Various different forms of Martial Arts and Weapons Training.
Weapons:
A long staff with two long double-edged blades concealed within, that can be slid out to form a spear; or removed to wield as swords.
Magic Abilities:
None
Physical Weaknesses:
- Highly susceptible to hot temperatures (95F and above); in which he grows sluggish and tired quickly, cannot fight at full strength.
- Suffers from recurring and crippling migraine headaches that can come suddenly and then vanish just as swiftly.
Mental Weaknesses:
- Paralyzing fear of spiders that kicks in rather swiftly upon spotting one. He can control this for approximately half a minute before instinct kicks in and he gets as far away from it as humanly possible. Even if he is able to kill the spider before thirty seconds, he shudders violently for a few moments afterwords before he regains control of his body.
Hobbies & Talents:
He can sing rather well and plays the Ocarina and Xylophone. Likes to spend time by bodies of water; be it a lake, river, ocean, or cavern pool. Likes to build things. Trains and meditates a lot to keep his skills and mind sharp.
Personality:
Adventurous and thrill-seeking, Fenrir enjoys seeking out the dark mysteries of the world and investigating the nooks and crannies few others would dare set foot into. Relaxation is a difficult task for him, as even when meditating or asleep; his mind is always at work. He is known to be quite mysterious and dramatic, and his face is said to be like a beautiful mask - giving nothing away. Fenrir is characterized by sharp intuition, keen minds, and lucidity.
With a strong sense of cause-and-effect, he enjoys untangling mysteries. Attracted by inner depths, Fenrir readily pursues the other side of reality - the hidden, the invisible, the occult, the mystical. Capable of grasping multiple aspects of an issue, Fenrir possess a talent for observation. An aggressive spirit often inspires critical faculties and intellectual rebellion. The piercing eyes of the Wolf represent the mode of Fenrir's thought - The truth behind
the lies and concealment. Fenrir seeks perfection and has a strong sense of self-worth. As an intuitive and lucid person, Fenrir has confidence in his own judgement. Fenrir is tenacious and determined, and will never give up. Despite a peaceful appearance, Fenrir is capable of great aggresiveness, especially when defending those close to him. Fenrir is generally reserved and silent, he does not seem to be affected by the vicissitudes of life and remains calm, appearing to be indifferent to the world. Fenrir is not for external qualities. He seeks the principle and essence of everything. Fenrir is headstrong and decisive, with a superb memory. Fenrir has a calm and impenetrable expression, as well as a voice that seems to come from deep inside. He can easily see through the outer shells of others to identify their unexpressed feelings. Fenrir displays a spellbinding magnetism that can attract and repel at the same time. Fenrir does not reveal his intentions except to those he trusts greatly. Fenrir is a clever tactician and strategist. Fenrir is individualistic, he does not follow the norms set by society.
Likes:
Pizza; Cool Colors (Blues, Greens, Greys), Mysteries and Legends; Water.
Dislikes:
Spiders, Hot Temperatures, Warm Colors (With the exception of Red), Hoaxes, Fire.
Body Colours:
Light-Tan Skin Tone. Light Brown/Dirty Blonde hair color; Brown eyes.
Appearance:
Teal runic markings up his right arm. Hair pulled into a short ponytail.
Clothing:
Tan pants and a grey shirt with teal markings. Blue-Silver glasses; and a Silver earring shaped like a Wolf's head on his left ear.
History:
Born in Kakariko Village and raised as a Sheikah, he was put through strict training and school for most of his life. This was shown to come in handy when the Shadow Beasts assaulted the Village, killing most of the residents and many of the buildings. (Assuming this still took place in the timeline of this RP) Fenrir helped to fend off some of the Shadow Beasts, but he was unable to do much and was forced to flee. Since returning and finding most of his old friends and family either missing or dead; he set out to travel the world, looking for survivors and a way to better deal with the creatures if they should attack again.
Anything else?
- Fenrir is known to have horrible luck, something he finds both amusing and annoying. It is for this reason that he will probably never gamble.